My digital challenge: Working digital skills for projects online
Do you work for projects online and want to increase the digital skills of your students? (different type face)
Attend a hands-on, dynamic and interactive workshop designed to learn collaboratively in small groups.
You will have the opportunity to share challenges and experiences with other professionals while discovering digital tools and online resources to enhance your student’s skill level in different phases of any online project.
Contents
Digital Tools to Work Project-Based Learning (ABP) Online
Online resources to work on digital competition in the different phases of a project
Agile methodology and strategy dynamics in project management
Feel the power...
... to combine your knowledge and create applications that control and take information from your projects with Arduino. With this course you will learn how to create projects connected to applications, which will open the doors of the Internet of Things (IoT), the technology that will change the world in the next few years. Are you brave enough? Yes, you can!
Digital making is presented as a revolutionary tool in all aspects, but perhaps one of the most interesting things is its usefulness as a tool in the classroom. On the one hand, because we are talking about acquiring skills that directly make it easier to find employment tomorrow, and on the other, because the approach to these technologies brings implicit - in addition to the technical - a strong social component; it brings to the forefront to approach and demonstrate the virtues of the collaborative versus the aggressive individualism in which we are immersed.
This introductory course in digital making is open as it targets teachers, students and anyone with an interest in entering the world of digital design and manufacturing. The course focuses on two specific areas; Vector 2D design and 3D design or modeling, each aimed at technologies such as laser cutting or 3D printing that turn our designs into tangible objects.
The course is structured set of micro video pills to facilitate the assimilation of the contents as efficiently as possible. The videos are accompanied by the teaching material needed for the realization of practical exercises that implement the tools learned during the course.
The aim of this course is to get educators to design a skills framework which is adapted to the specific needs of the students and guides all the work they carry out in their classroom. From the question, what do I want to make true for my students? we go through 3 time frames or phases: The current reality of my students, what I want to be true for them in the future and what I will do in my classroom tomorrow.
This course aims to make it easier for entities and schools to adapt their classrooms in line with the process of methodological change being experienced. Through analysis of different best practices in the design of classrooms and learning areas, teachers will be able to have some guidelines in order to improve the quality of their spaces, as well as manuals to design and build pieces of furniture for their classroom with their students.