Have you already worked on other courses programming with blocks, or do you have intermediate programming knowledge with programs like Scratch? If so, it's time to take the next step and start programming your own code. You'll do this using one of the most popular programming languages today, Python, and create your first programs sooner than you imagine. Ready? Let's program!
Contents
Introduction to programming
What is programming?
Programming languages
From block to code
Python
History of Python
Python structure
Tools to program in Python (Makecode - Edublock - Tynker)
This course aims to make it easier for entities and schools to adapt their classrooms in line with the process of methodological change being experienced. Through analysis of different best practices in the design of classrooms and learning areas, teachers will be able to have some guidelines in order to improve the quality of their spaces, as well as manuals to design and build pieces of furniture for their classroom with their students.
This course brings the Design Thinking methodology closer to the world of education. Design Thinking is a methodology to generate innovative ideas that focuses its effectiveness on understanding and responding to the real needs of users. This way of working is based on the field of product design and hence its name. Today it is used in a variety of fields.
Improve your block programming skills!
If you are here it is because you already know what block programming is and you want to continue improving. How far can we go? Within this course you will see that the possibilities of block programming are almost endless, and you will get to know the wide variety of projects you can create with Scratch. Do you dare to continue improving your block programming skills with Scratch? Let's get to it!
Digital making is presented as a revolutionary tool in all aspects, but perhaps one of the most interesting things is its usefulness as a tool in the classroom. On the one hand, because we are talking about acquiring skills that directly make it easier to find employment tomorrow, and on the other, because the approach to these technologies brings implicit - in addition to the technical - a strong social component; it brings to the forefront to approach and demonstrate the virtues of the collaborative versus the aggressive individualism in which we are immersed.
This introductory course in digital making is open as it targets teachers, students and anyone with an interest in entering the world of digital design and manufacturing. The course focuses on two specific areas; Vector 2D design and 3D design or modeling, each aimed at technologies such as laser cutting or 3D printing that turn our designs into tangible objects.
The course is structured set of micro video pills to facilitate the assimilation of the contents as efficiently as possible. The videos are accompanied by the teaching material needed for the realization of practical exercises that implement the tools learned during the course.