Welcome to the GarageLab course "Design Thinking for Students". With this course we want to bring the Design Thinking methodology closer to your classrooms. This is a tool that will allow you to reinforce the processes of creation in classes and will also allow you to be the real protagonists of your learning.
Contents
Introduction to Design Thinking: Origin, benefits and methodology stages
Introduction and description of each phase: Empathize, Define, Ideas, Prototyping and Evaluate
This course brings the Design Thinking methodology closer to the world of education. Design Thinking is a methodology to generate innovative ideas that focuses its effectiveness on understanding and responding to the real needs of users. This way of working is based on the field of product design and hence its name. Today it is used in a variety of fields.
This course is an introduction for teachers to the Digital Skills for Life and Employment course. It aims to provide a framework and methodological support to all those teachers who want to work on the Digital Skills for Life and Employment course with their students, or simply want to improve their teaching skills in the area of digital skills in general. Through this introductory course, you will learn how to get the most out of the course for students: you will learn how to work digital skills based on the needs of your group of students, with active methodologies and by projects, enhancing the simultaneous work of cross-section competencies, and finally planning the course to suit your class.
The aim of this course is to get educators to design a skills framework which is adapted to the specific needs of the students and guides all the work they carry out in their classroom. From the question, what do I want to make true for my students? we go through 3 time frames or phases: The current reality of my students, what I want to be true for them in the future and what I will do in my classroom tomorrow.
A MOOC course to learn about searching for content on the Internet, how to access and use the contents found according to the licenses they have. Estimated total time needed: 6 hours.